Why clyde pacman




















This was one of the first games to appeal to an audience beyond the traditional male audience. Initially, the ghosts were referred to as monsters on the original arcade cabinets. It was not until later that they were known as ghosts. Inky, Blinky, Pinky and Clyde were each created with their own distinct personalities so that the game would never get boring yet would have behaviors that players could learn.

For instance, Blinky has a chaser personality while Pinky likes to ambush Pac-Man. We'll notify you here with news about. Turn on desktop notifications for breaking stories about interest? Comments 0. Top Stories. Inky looks to Blinky for inspiration, since his location is based on splitting the difference between Blinky and Pac-Man 's position.

You can typically find this little fella in the lower right corner when it's time to scatter. If Pinky had a career, it'd be predicting the future, because this little ghost targets four tiles ahead of Pac-Man.

However, this makes it pretty easy to stay one step ahead of him once you become aware of it. He scatters to the upper left. Clyde does things differently, as his unique non-rhyming name indicates. When he's over eight tiles away from Pac-Man , he matches with Blinky. When he's closer than that, he goes to his Scatter Mode spot at the bottom left corner of the screen. There you have it. This is why Clyde often seems to make the wrong pursuit choices when Pac-Man comes near him.

Inside the dotted circle, he targets the home square in the lower left corner. You can see how easy it is for Clyde to surrender the chase and head toward home. Clyde knows to chase Pac-Man, but backs off at close proximity. He knows Blinky has the best strategy, so Clyde goes with that.

But when he closes in …. You can only be a follower for so long. Pac-Man just got between him and the easiest road home. Clyde feels like he ought to be doing what the other ghosts are doing. Clyde likes his home, his familiar settings. If true, this explains the breakdown of the ghosts. He gives the player controlling Pac-Man a bit more breathing space to enjoy the game: a ghost who will go his own way so Pac-Man can deal with the aggressions of the other three.

But Clyde adds his own kind of challenge to the game. First, he adds extra strategy and relief to the game. Pac-Man is a better game thanks to him.



0コメント

  • 1000 / 1000